I just shipped a UI & gameplay update for my browser memory game


I pushed a small but meaningful update to my browser-based memory game Flips Match, mainly focused on usability, clarity, and desktop play.

Here’s what I changed:

  • Cleaner toolbar layout
  • In Open Card mode, the toolbar is now hidden to reduce distractions
  • Flip counter is hidden and no longer counted
  • Every successful match now automatically adds +3 seconds
  • Overall pacing feels much more relaxed and readable
  • Reworked desktop card grid logic
  • Fixed column growth at higher levels
  • Card sizes now adapt correctly when more columns are added, preventing overflow or cramped layouts
  • Fixed multiple layout edge cases on desktop
  • Resolved several visual glitches related to card sizing and emoji rendering

The goal of this update was to make the game feel calmer, clearer, and more consistent—especially on larger screens.

Files

Archive.zip Play in browser
2 days ago

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